LED Content Planning for Resolution, Canvas & Unusual Formats
LED content should be designed for the real screen, not resized at the last minute from a standard 16:9 video.
Physical dimensions, pixel pitch, total resolution, aspect ratio, screen segmentation, corners, curves and the processor canvas determine how content should be created and delivered.
Start With the Final Pixel Map
Before content production begins, confirm the final screen width and height in pixels, not only the physical dimensions in meters.
The pixel map should show the total canvas and, where useful, the cabinet/module layout or processor segmentation. This gives the creative team a stable target and reduces scaling, cropping and mapping errors.
Physical Size and Pixel Pitch Determine Resolution
A 10-meter screen is not automatically a 4K screen. Total resolution depends on physical dimensions and pixel pitch.
Use the final cabinet/module configuration to calculate the exact pixel canvas. If a fixed broadcast resolution such as 4K or 8K is a true project requirement, screen dimensions and product architecture may need to be designed around that requirement from the beginning.
Aspect Ratio Should Follow the Project, Not Habit
Standard 16:9 content is convenient for conventional media, but many LED projects are ultra-wide, vertical, ribbon-shaped, curved, cylindrical, corner-based or otherwise non-standard.
Content should be composed for the real aspect ratio. Simply stretching a 16:9 master often produces oversized subjects, empty areas or unreadable text.

Split Large or Complex Canvases Intentionally
Large LED systems may be divided across multiple processors, render nodes or logical regions while still appearing as one visual surface.
Epic’s nDisplay workflow similarly requires the physical LED geometry, screen resolution and viewport layout to be represented accurately in the digital configuration. The principle is the same for ordinary LED content planning: the digital canvas must match the real hardware.
Corners and Curves Need Geometry-Aware Content
A corner or curved screen should not be treated as a flat rectangle with extra pixels attached.
Content creators should receive the face dimensions, corner relationship or curvature information, total pixel map and primary viewing zone. For perspective-based 3D work, the hero viewpoint must also be defined before the content camera is locked.
Safe Areas, Text and Important Visual Elements
Keep logos, captions and critical information away from physical seams, unusual crop zones and areas that are difficult to view from the main audience position.
For very large screens, text size should be checked from the actual viewing distance rather than only on a desktop monitor.
Playback Resolution and Source Resolution Are Not Always the Same
High-resolution source content can be useful for production, but the final delivered canvas should match the playback and LED mapping architecture.
Unnecessary resampling can soften text or introduce mapping mistakes. Confirm the processor input, final canvas and scaling responsibilities before delivery.
JYVISIONS Hardware-to-Content Handoff
Once the physical LED configuration is approved, JYVISIONS can provide the content team with screen dimensions, total resolution, pixel map, face-by-face geometry where needed and the controller/canvas information required for content preparation.
For unusual formats or naked-eye 3D projects, this handoff should happen before final creative production, not after the content is finished.

Content Handoff Checklist
Confirm final dimensions, pixel pitch, total width × height in pixels, aspect ratio, orientation, processor canvas, segmentation, curve/corner geometry, primary viewer position if relevant, frame rate/playback requirements and test-pattern approval.

Related JYVISIONS Planning Guides
For the next planning step, see the LED screen size, resolution and aspect ratio guide.
Buyer Language Often Starts With “2K” or “4K,” Not a Pixel Map
JYVISIONS regularly receives display requests expressed in television language such as “I need 2K” or “I need 4K.” For LED, that is only the starting point. The team first checks physical dimensions, viewing distance, content detail and budget, then determines whether a resolution-led design is actually useful.
For unusual or 3D formats, JYVISIONS can hand the content team the final physical dimensions, pixel map and, where relevant, the best viewing position. That lets the creative canvas follow the built LED geometry instead of forcing a standard 16:9 master onto a non-standard screen.
Hardware Routes for Unusual Outdoor Canvases
Content planning must follow the physical LED geometry. Where the project uses unusual outdoor forms, the hardware route should be identified before the final canvas is produced.
outdoor flexible LED display is the route for true cylindrical, round and smaller-radius curved outdoor surfaces.
M Series media facade LED display is the route for large media-facade canvases integrated into architectural surfaces.
